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Lan D. Ho

A recording from Brian Schneider's live video

Alternate Worlds Podcast: Lan. D Ho, Legendary Raconteur

This episode is both a nostalgic reunion and a thoughtful reflection on how lifelong friendships are formed through shared passions. Brian and Lan revisit the earliest days of competitive Magic: The Gathering, recounting Pro Tours, IRC friendships, legendary deck designs, and the personalities that helped define the game’s formative years. What begins as a trip down memory lane gradually expands into conversations about education, parenting, social media, reading, AI, community, and why the relationships built through games often outlast the games themselves.

Note from Brian:

Lan D. Ho has been many things in this life.

Most pertinent to this video podcast — he’s a former Magic: the Gathering pro, who went on to film a Magic: the Gathering documentary (I Came To Game), then later created a duplicate sealed format meant to represent “what Magic: the Gathering could be as a boxed set.”

Lan is beloved by all in the Magic community, and his aspiration to become the world’s best dinner guest has led him to light up the room in many wonderful places.

He’s also incredibly well-read, well-viewed, well-listened and well-versed, as a lifelong student of everything that interests him.

This recording is longer than the rest, but if you start it at the beginning of your nightly three-course dinner, it’ll accompany your meal quite well.

May your listen be a magical one!

Topics Covered

  • Meeting through early Internet Relay Chat (IRC) communities

  • Pro Tour Chicago 1997 and the early professional Magic scene

  • Famous deck designs and tournament stories

  • Working with early Magic teams including CMU

  • Living together while traveling the Pro Tour

  • The culture of late-1990s competitive gaming

  • Origins Game Fair memories

  • Magic as a catalyst for lifelong friendships

  • Education, college, and self-directed learning

  • Parenting in the age of smartphones and social media

  • Reading versus digital attention spans

  • “Brain rot” culture and Gen Alpha

  • AI, creativity, and modern media

  • How Magic differs from chess

  • Commander, personalization, and emotional attachment to games

  • Why games can shape careers and identities

Memorable Moments

  • Brian and Lan laugh about first meeting through IRC before finally meeting in person at Pro Tour Chicago, where Lan’s deck design helped several players post outstanding finishes.

  • They reminisce about sleeping on apartment floors, traveling to tournaments with almost no money, and unknowingly standing at the beginning of careers that would eventually lead to Wizards of the Coast and beyond.

  • Brian recalls writing Alternate Worlds and relying on Lan’s remarkable memory to correct countless historical details before publication.

  • The discussion shifts to raising children today, with both expressing concern over constant digital stimulation while sharing optimism about encouraging reading and curiosity instead.

  • They joke about “brain rot,” MrBeast, Fortnite, and modern Internet culture before turning the conversation toward serious questions about attention, education, and how children learn.

  • Looking back nearly three decades later, they conclude that while Magic introduced them, their friendship endured because of shared values and curiosity rather than the game itself.

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